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what pixel per unit should i set? in unity sprite multiple

Each block is 256 pixels in size. Accordingly, it makes sense to set 256 pixels per unit, but perhaps for specific cases you should set a different scale, it depends on the task I think

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what is  .ai file ?

Hello! This is the original project file in Adobe Illustrator. If you have this application, then you can conveniently edit assets to suit your needs. Perhaps there are other programs that work with this format, I'm not sure

Deleted 184 days ago

Hi! Thank you for the feedback. I'm glad that this asset was useful. During the holidays I'll try to add zombies and other weapons :)

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Hey great great assets, any chance we can get bullets and/or flashbang grenades?

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Hey :) I'm sorry I didn't write to you right away. I don't know if you're still interested, but i'll try to add more content during the holidays. By the way, thanks for the feedback!

how to set it up for Godot 4. I'm new to this, any help?

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Sorry, never worked with godot before :( I think there should be tutorials on how to work with sprites.